On Sun, 24 Apr 2005 01:02:04 +0400, Alexander Morozov wrote:
> "Steve Rush" <steverush1@[EMAIL PROTECTED]
> wrote in message
> news:pan.2005.03.22.09.34.03.913727@[EMAIL PROTECTED]
>
>> I just bought the Collector's Edition CD-ROM because Windows XP doesn't
>> like my old floppy-distributed Doom and Doom 2.
>
> By the way, does anybody know where can I buy Doom Collector's Edition
> CD-ROM in Moscow, Russia?
>
>> None of the three game
>> versions will accept mouse input. I've tried a Microsoft Trackball
>> Optical and a Logitech Tracman Marble Wheel, both with and without the
>> USB->PS/2 adapter. Doom ignores all four combinations. All four work
>> fine in Windows itself, so it can't be a hardware problem and isn't
likely
>> to be a driver problem. Yes, I have "Enable mouse sup****t" checked. I
>> have a 3-GHz Pentium 4 and a gig and a half of RAM. WTF is going on
here?
>> Could I have got a corrupt copy of the CD?
>
> This is known problem. Doom 95 (and Doom Collector's Edition, which is
> actually a collection of several episodes of Doom 95) uses VxD driver
for
> mouse (DMOUSE.VXD). VxD drivers are sup****ted in Win9x-based OS (Win95,
98,
> ME), but are not sup****ted in WinNT-based OS (WinNT, Win2000, WinXP,
> Win2003). So, Doom 95 will not work with any mice at all in WinNT-based
> system. By the way, look in README - this fact is described there.
Shortly after I posted that message, I did read the README.
Has anyone been working on a hack to use the current NT mouse driver?


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