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Gaming > Doom questions and answers > Re: Doom3 frame...
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Re: Doom3 framerate puzzles

by Harry Back <harryback666@[EMAIL PROTECTED] > Sep 5, 2004 at 12:43 AM

On Sun, 05 Sep 2004 02:13:21 GMT, Dave <no@[EMAIL PROTECTED]
> wrote:

>On Sun, 5 Sep 2004 07:30:58 +1000, "Fred At Home"
><fredlly@[EMAIL PROTECTED]
> wrote:
>>You definitely have a problem. My AMD XP3200, ATI 9800XT system runs 
>>1024x768 @[EMAIL PROTECTED]
 in the timedemo and plays silk smooth. 
>
>I think you must be using High Quality rather than Ultra Quality.  As
>the other poster mentioned, it turns out Ultra is not intended for any
>card out today, though I still don't understand why the timedemo gave
>me 59 FPS.  Anyway, I found this site:
>http://www2.hardocp.com/article.html?art=NjQ0LDE3
>
>that gives the max playable settings for various hardware.  Based on
>that page, I tried 1600x1200 at HQ, and got 41FPS, and it plays well.
>
>BTW, that's with no AA.  When I set AA at 4X, my FPS went down to 7.
>Can't play it, but it's actually fun to watch the timedemo, because
>you see more detail when things move that slow.

I don't think there's much difference between low, medium and high
quality... I think it has to do with the amount texture compression. I
never seen any big difference.

But try 1024x768 at 2x AA and 4x performance AF. Since the rez is so
high it still looks pretty good.
 




 7 Posts in Topic:
Doom3 framerate puzzles
Dave <no@[EMAIL PROTEC  2004-09-04 20:44:47 
Re: Doom3 framerate puzzles
"Fred At Home"   2004-09-05 07:30:58 
Re: Doom3 framerate puzzles
Dave <no@[EMAIL PROTEC  2004-09-05 02:13:21 
Re: Doom3 framerate puzzles
Harry Back <harryback6  2004-09-05 00:43:59 
Re: Doom3 framerate puzzles
count zero <noone@[EMA  2004-09-05 11:26:20 
Re: Doom3 framerate puzzles
Dave <no@[EMAIL PROTEC  2004-09-05 01:51:32 
Re: Doom3 framerate puzzles
"Margolis" <  2004-09-05 01:21:10 

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tan12V112 Fri Jul 25 15:30:32 CDT 2008.