On May 4, 12:04=A0am, help bot <nomorech...@[EMAIL PROTECTED]
> wrote:
> On May 3, 1:56 am, Sanny <softta...@[EMAIL PROTECTED]
> wrote:
>
> > A week back Zebediah used to win in 20-30 moves but now the GetClubs
> > game was a bit improved now Zebediah takes 35 moves to win against the
> > Advance Level.
>
> =A0 That was just one game; you can't draw sweeping
> conclusions from the lengths of single games.
Actually Last 2 games First he took 40 moves to win and in second game
he took 35 moves to win against Advance Level. Earlier he used to win
in 20-30 moves. So I see +10 moves needed for him to win after the Bug
was removed.
> > If you can spot any mistake in GetClubs game I can improve it further.
>
> > Please see the game and let me know which were the moves that were
> > wrong.
>
> =A0 The GetClub program neglects normal piece development
> in favor of marauding Queen moves. =A0This is a hallmark of
> most weak /human/ players as well.
Yes, I will look into that and see why it does that.
> > Advance Level thinks for 30 min/ move So it is very difficult for me
> > to find mistakes in Advance level game. Anyone having Commercial
> > program please do the analysis and let me know which were the moves
> > which were wrong byGetClubthat Zebediah managed to win in just 34
> > moves.
>
> =A0 Rather than try to pinpoint specific moves, it may
> help to simply point out that in this loss, just as in
> many, many others, the program "forgot" to develop
> its King-side pieces and castle. =A0The result is that
> much of the game if fought with just half its army.
Ok I will see if that can be corrected.
> > I do not understand how zebediah manages to win Advance in just 35-40
> > Moves?
>
> =A0 Zeb is quite obviously using some otherchess
> program.
It is because of Zrb I am able to improve the game further as he is
able to kill the program with ease.
> > After analyzing the game with Computer have you found any mistake in
> > Advance Levels Game?
>
> =A0 It doesn't require a computer to do that. =A0One move
> that was sub-optimal is 34. ...Qxc6. =A0Generally
> speaking, one should always avoid allowing one's
> King to be captured for no reason.
Since the game Resigned at 34th move Actually Advance has found a Mate
in 10 or 12 and in such cases all moves are of equal score.
> > Is it making Tactical Mistakes or it is doing Strategy Mistake. Please
> > Explain the mistake So that I really undersatand what went wrong.
>
> =A0 Oh dear, that is a very tall order.
Thanks for your help. I will update the program and lets see if it can
play a bit better with the suggestions you made.
Play Chess at: http://www.GetClub.com/Chess.html
> =A0 You need to coax the program into developing its
> pieces and bringing its King to safety, instead of
> chasing after spite-checks and wild tactical
> skirmishes, the result of which is very unclear.
>
> =A0 For instance, a while back you explained that the
> reason it was losing via N-g5, Nxf7 suicide attacks
> was that you gave a large bonus for spite-checks,
> which of course was backfiring against decent
> opponents (although it might work against weaker
> ones).
That was because of a bug and that bug has been removed 5 days back.
Play Chess at: http://www.GetClub.com/Chess.html
> =A0 I wouldn't worry too much about losing to Zeb'schessprogram;
> for all we know, it could be one of
> the strongest in the world, and even if the Rybka
> program were "****ted" to Java, you would still
> lose on processing speed.
I am glad Zebediah is using his strong program to play with GetClub So
that I may find weakness in GetClubs game. I think with the
improvements you sugested the game will further continue +10. And
Zebediah will need 40-50 moves to win against the Advance Level.
Bye
Sanny
Play Chess at: http://www.GetClub.com/Chess.html


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