"help bot" <nomorechess@[EMAIL PROTECTED]
> wrote in message
news:b394cca2-308e-4ea0-a35d-bab3e3afa8d6@[EMAIL PROTECTED]
> On Feb 19, 3:22 am, Sanny <softta...@[EMAIL PROTECTED]
> wrote:
>
>> Rybka which claims to be best Chess program was beaten by Beginner
>> Level today.
>>
>> Rybka played wrong move thinking it will Mate in 2/3 But the King was
>> saved and Rybka Resigned saying Unable to Respone.
>
> Sanny, I think you are misinterpreting the
> program's behavior here. Unless it actually
> "resigns", you cannot take the reins and
> resign for it just because you want to, as
> you so often have in the past-- even for
> human players.
>
>
>> Rybka was playing at Hard Level and Beginner was playing with Black
>> Pieces.
>>
>> This show Rybka is not Strongest Chess Program in the World as
>> Beginner Level was able to beat it.
>
> I recall that Zappa beat Rybka in some recent
> event, but it mainly showed that the other
> program's openings book guy won a single
> battle against Rybka's opening's guru.
I have a question about fairness:
If computer programs are allowed to have
opening's books (i.e. human-aided analysis)
when playing against humans...
then why can't humans have endgame analysis
from a hand-held calculator
when playing against computers?
-N-
>
>
>> I suppose GetClub is now as good as Rybka .
>
> That would be wrong.
>
>
>> Is there any other
>> Program better than Jester and Rybka.
>
> Try playing a game out, to the actual finish
> against Rybka, and see what happens.
>
>
>> As GetClub Beginner Level has
>> beaten Both of them once. Both claim at their site they are the Best.
>> But then why Rybka lost to Beginner Level.
>
> You are the only one who believes it did.
>
> The rest of the world will see this as just
> another "boy cries "wolf!" posting.
>
>
>> White -- Black
>> (Rybka) -- (beginner)
>>
>> 1. e2-e4{16} e7-e5{0}
>> 2. Ng1-f3{18} Nb8-c6{0}
>> 3. Bf1-b5{10} a7-a6{0}
>> 4. Bb5-c6{14} d7-c6{12}
>> 5. Ke1-g1{14} Qd8-d6{6}
>> 6. d2-d3{14} Bc8-e6{8}
>> 7. b2-b3{16} Ke8-c8{6}
>> 8. Nb1-d2{12} Qd6-c5{8}
>> 9. Nd2-c4{24} Be6-c4{6}
>> 10. b3-c4{16} Qc5-d6{12}
>> 11. Qd1-e1{14} Ng8-f6{10}
>> 12. Ra1-b1{28} Bf8-e7{6}
>> 13. Qe1-e3{20} Kc8-b8{8}
>> 14. Qe3-g5{22} Nf6-e4{20}
>
> Things don't look too bad for the GC program
> here. At this quick rate of play, Rybka went
> after a pawn (g7) which would have opened a
> file for attack on its own King.
>
>
>> 15. Qg5-e5{14} Ne4-f6{6}
>> 16. Bc1-f4{18} Qd6-d7{6}
>
> A horrible strategic error. Black ought to
> have fallen over itself to trade Queens, in
> view of the severely compromised pawns
> in front of its own King. Now White's
> attack easily crashes through.
>
>
>> 17. Qe5-a5{30} Be7-d6{8}
>> 18. Nf3-e5{14} Qd7-e8{8}
>> 19. Rb1-b7{22} Kb8-b7{10}
>> 20. Rf1-b1{24} Kb7-a7{6}
>>
--------------------------------------------------------------------------------
>
>
> This is a forced mate, and in such cases,
> a few programs "freeze up", just displaying
> the next move in sequence. I hate this, but
> don't know if it is a flaw of the engine itself,
> or another "interesting facet" of the GUI; in
> my case, that would be Arena.
>
> The longest mate goes as follows:
>
> 20. Rb1+ Ka7
>
> 21. Be3+ c5
>
> 22. Bxc5+ Bxc5
>
> 23. Qxc7+ Ka8
>
> 24. Qb7++
>
> 1-0
>
>
> -- help bot
--
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