In message <m3bru3nh1a.fsf@[EMAIL PROTECTED]
>, Lex Spoon
<lex@[EMAIL PROTECTED]
> writes
>This leads to a new hard question: how to design the rooms so that
>different people will join different rooms. The Yahoo way of using
>skill level doesn't work at all, and isn't enough even if it were
>(1600 / 4 is still a ton of people, and BBO gets more popular all the
>time!).
>
>Arbitrary names should do better. For the geeks, you could have rooms
>based on vi versus Emacs or Linux versus FreeBSD. For the couch
>potatoes, you could have a room for each Survivor character. You
>could even have bridge preferences, like Psychaholics and Four Card
>Majors. Anything should work.
Maybe this is a stupid idea, but it seems obvious to me - why not have
rooms named for the systems used in them? If I ever use a bridge
server, I will look for an "Acol" room, rather than reading up on SAYC
before I join a game.
Nick
--
Nick Wedd nick@[EMAIL PROTECTED]


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