On Apr 27, 9:08 pm, "OhioGuy" <n...@[EMAIL PROTECTED]
> wrote:
> A group of us are playing Merchant of Venus using Cyberboard and
email.
> Last turn, I sold a good and claimed a bonus of $90.
>
> After my turn, a fellow told me that the bonus actually shouldn't have
> been out there, because someone else sold that good, got the bonus, but
> forgot and left the bonus marker out there.
>
> Ok, so then I went back and double checked the guy's move. It
actually
> looks to me like he shouldn't have been able to make it to the space****t
to
> sell the good and claim the bonus on his turn.
>
> He has a red drive, which lets him skip the red dots until he has 0
> movement points. According to the rules:
>
> 8.2 "Each drive allows a ****p to 'hyperjump' over certain colored
dots...."
>
> however,
>
> 5.22 "ENDING MOVEMENT: ...When a player has spent or lost all of his
MP, he
> ends movement for the turn."
>
> The player in question rolled a 6, 2, 2 = 10 MP
>
> Then he got down to zero MP when he moved to a planetoid, by using his
red
> drive to skip 5 red dots during his turn. The problem I have is that
then
> after reaching 0 MP, he "coasted" on past a red 20 penalty marker to the
> space****t, where he supposedly beat me to a $90 bonus marker.
>
> According to 5.22, he should have ended movement on the planetoid,
when
> his MP was reduced to 0, since all movement stops immediately when zero
> movement points has been reached.
>
> My understanding is that the drives only let you skip movement dots so
> long as you still have movement points, correct? It doesn't seem right
to
> me that you would get to keep "coasting" even after reaching the 0 MP.
>
> Anyone else ever run into this?
OhioGuy,
I agree, he could not get to the planet because he did not have the
one point to move to it. The red dot is not relevant because of the
red drive but he still needs a movement point to move forward the one
space. There is no "coasting".
Hutch


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