REPLICANT Set-Up, Infinity
Copies Same Player's Power
You have the power to duplicate. On each challenge, you may use this
power as one of your other powers. That power can then be used twice
in the challenge if appropriate. Ex: Negate twice, Snivel twice,
Assassinate twice. Should the original power be stopped, you may
still use it. To use this power as Changeling, swap this power with
one of your opponent's. When replicating a power with an artifact,
you are only replicating the power, not the artifact. Therefore, you
get 2 of that artifact. Ex: Replicant/Schizoid means you have a set
number of bases (both Replicant and Schizoid would have to be equal)
but two different extra conditions that must both be fulfilled.
Replicant/Progenitor allows the player 2 extra home systems.
Replicant/Pentaform, Replicant has its own set of 5 powers. In games
of 3 or more multi powers, you may switch between powers but not in
the same challenge. Any Replicant artifacts not in use are frozen and
out of play. You are not forced to replicate a power. You may
replicate a power at game set up.
HISTORY: Left by themselves, Replicants sit around and do nothing, but
give them any attention, they will hug you and love you and call you
George. They'll do everything you can do to have you like them.
Use Only In A Game With Multiple Powers
FLARE
Infinity
Wild: When any Edict or Wild Flare is played, you may play this card
and duplicate the effects, not necessarily on the same target or
immediately, just in the same challenge. Any special conditions must
be met.
Infinity
Super: You may replicate a power a third time.
PULSAR
Infinity
Con: You may use this card as the Pulsar Card for the power Replicant
replicates. It only affects Replicant's use of the power.
Infinity
Pro: You may use this card as the Pulsar Card for the power Replicant
replicates. It only affects Replicant's use of the power.
Eon/Avalon:
No Changes
Experience Rating: Expert
Cosmic Monopoly
Power as is. Probably works better in long version.
Commentary: This is a meta-power from Matt Stone's set. Replicant is
one of two states: 1. "Hey, this power is completely useless!" 2.
"Hey, this power is superduperawesomesticfreakingadelicious!" The
power of Replicant is totally dependent upon your other powers.
Replicant twiddles its thumbs with Virus, Pacifist, Oracle, Anti-
Matter, and so forth. However, other players want to wring your neck
if you have Replicant with: Assassin, Philanthropist, Negator,
Sniveler, Economist, and so forth.
For combinations such as Replicant/Assessor and Replicant/Butler,
there are two ways of looking at it. In the Replicant sucks version,
once Assessor or Butler is paid, the player is paid. The Replicant is
superduper version means the player has to be paid twice, once for the
regular power and once for Replicant's use of the power.
Unfortunately, or fortunately depending upon how you want to look at
it, I go by the Replicant is superduper version. Play with Replicant
at your own risk. I think the power is terrific in its own right.
Note that for Eon Flare Rules, the Wild Flare is kept even if it
duplicates an Edict, which gets discarded, or a "use once and discard"
Flare. Similarly, in Mayfair, Ancients does get to keep the Flare.
You can use the Flare to "Unzap" the Unzap someone played which is the
Unzap you're replicating. You can use the Flare to replicate an Edict
or Flare you play. You can only use the Flare once per turn.
Gerald Katz
Don't forget to tip the Butler!


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