Talk About Network

Google


Register and Login
Nick
Password
Register create new account Sign up is FREE and you can post replies, new topics, bookmark posts and more!
Recover lost password


Gaming > Abstract (perfect information, pure strategy) > Re: Potential s...
Latest [ Topics | Posts ] Archive Post A New Topic Post a Reply
<< Topic < Post Post 13 of 13 Topic 650 of 666
Post > Topic >>

Re: Potential size for boardgames/abstract strategy games (electronic

by Quadibloc <jsavard@[EMAIL PROTECTED] > May 15, 2008 at 05:25 PM

On May 15, 4:25 pm, Harald Korneliussen <vinterm...@[EMAIL PROTECTED]
> wrote:

> IMO there's nothing wrong with going commercial,

I'm not claiming there is, in any kind of moral sense. I approve of
people making money from their honest work.

But in a practical sense, I think that some games are suited to being
proprietary; people expect this, for that type of game, and the games
return value that is worth a premium and isn't diminished by one
company's owner****p of the game. Monopoly, Milles Borne, Trivial
Pursuit, The Settlers of Catan, and so on.

Abstract skill games, though, seem to have too much competition from
the traditional games. And there's a certain status thing for being an
expert Chess, Checkers, or Bridge player that is less likely to be
present for a proprietary game - or even a new game. So the investment
of effort to learn to play a game well seems to be more effectively
placed with a traditional game.

I'm trying to pin down the different factors that influence the
success of a game, so that people who feel we need something to be
done to Chess - because it has too many draws, or too many book
openings - would have a useful direction in which to proceed.
Variations similar to Capablanca Chess have been produced in
*profusion* over the ages, and have not caught on, for example.

John Savard
 




 13 Posts in Topic:
Potential size for boardgames/abstract strategy games (electroni
Rich Hutnik <richardhu  2008-05-08 13:46:44 
Re: Potential size for boardgames/abstract strategy games (elect
Harald Korneliussen <v  2008-05-08 23:14:37 
Re: Potential size for boardgames/abstract strategy games (elect
Poster <poster@[EMAIL   2008-05-09 15:26:43 
Re: Potential size for boardgames/abstract strategy games (elect
Rich Hutnik <richardhu  2008-05-10 18:49:30 
Re: Potential size for boardgames/abstract strategy games (elect
Quadibloc <jsavard@[EM  2008-05-13 18:50:39 
Re: Potential size for boardgames/abstract strategy games (elect
Rick Jones <r.t.jones@  2008-05-14 18:03:35 
Re: Potential size for boardgames/abstract strategy games (elect
Harald Korneliussen <v  2008-05-14 02:43:42 
Re: Potential size for boardgames/abstract strategy games (elect
Quadibloc <jsavard@[EM  2008-05-14 05:02:46 
Re: Potential size for boardgames/abstract strategy games (elect
Erich Schneider <erich  2008-05-14 09:41:10 
Re: Potential size for boardgames/abstract strategy games (elect
Quadibloc <jsavard@[EM  2008-05-14 11:57:03 
Re: Potential size for boardgames/abstract strategy games (elect
Quadibloc <jsavard@[EM  2008-05-15 12:27:37 
Re: Potential size for boardgames/abstract strategy games (elect
Harald Korneliussen <v  2008-05-15 15:25:54 
Re: Potential size for boardgames/abstract strategy games (elect
Quadibloc <jsavard@[EM  2008-05-15 17:25:45 

Post A Reply:
  Go here to Signup

AddThis Feed Button


About - Advertising - Contact - Frequently Asked Questions - Privacy Policy - Terms of Use - Signup

Contact
tan12V112 Wed Jul 9 9:23:25 CDT 2008.