On Feb 11, 7:56 pm, Bill Taylor <w.tay...@[EMAIL PROTECTED]
>
wrote:
> > If either player forms a helix (either R- or L-) with his stones, he
> > instantaneously wins.
>
> That game's OK, but it falls down on one of the criteria
> we have been chasing after, for connection games.
>
> Namely, the criterion of Win/Loss complementarity.
> That is; that to permanently prevent one's opponent
> from making a winning position, is EQUIVALENT to
> making one of one's own.
>
Jeez, don't be so dismissive.


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