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Re: Helix, Ring, and Bracelet
by "marksteere@[EMAIL PROTECTED]
" <marksteere@[EMAIL PROTECTED]
>
Feb 7, 2008 at 08:09 PM
| On Feb 7, 6:13 pm, Bill Taylor <w.tay...@[EMAIL PROTECTED]
> wrote:
>
> Here is a "proof".
> ____________________
> | : : |
> |..... : \..........| Dotty has a N-S loop,
> | \......: ... | and also a NW-SE loop.
> | : \........ |
> | : \ | Blanky can have the
> whole rest
> |______:_______:______| of the board, and not any loop!
>
> Now, look at this path. From the central intersection,
> go up the vertical line, up it from the bottom, turn right
> down the diagonal line, and go right around to come in
> from the left again, back to the intersection.
>
"go right around" ?? The only way to go encircle the board from E to
W is to follow the entire helix.
> This path has done a complete west-to-east
> cir***navigation, and (a careful tracking will show!)
> no N-S cir***navigation at all.
>
That's totally absurd. The only way to encircle the board from E to W
is to follow the entire length of the helix. By doing that you also
encircle the board from N to W.
In spite of the confusing instructions, I think I finally understand
your game. You're saying that Z can win by forming a non-helical E-W
loop or either type of helix, and that N can win by forming a non-
helical N-S loop or either type of helix. In the case that two
helices are formed, one black and one white, the slope determines the
winner. Am I right?
>
> And you might also try to be less touchy, egotistical, and
> dismissive of others.
>
Of course I'm touchy. I announce my game and you come on and shout
"Hey, that's my game! Except I explained it more clearly and drew
pictures!" What an ass! Your rule set is totally different from
mine. You are also not the first to announce a toroidal game here.
You're the third!
> >*And* my game has the property that a filled board
> > produces exactly one winner.
>
> Of course we all do. Try not to be so childishly egocentric.
>
I'm not being egocentric. I'm responding to your charge that a
similar, hexagonally tessellated game can't have the property that a
filled board has exactly one winner. My game *is* played on a
hexagonally tessellated board and *does* have that property, proving
your assumption wrong.


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8 Posts in Topic:
|
"marksteere@[EMAIL P |
2008-02-06 07:27:51 |
|
torbenm@[EMAIL PROTECTED] |
2008-02-06 16:58:44 |
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"marksteere@[EMAIL P |
2008-02-06 09:29:08 |
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"marksteere@[EMAIL P |
2008-02-06 10:49:52 |
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Bill Taylor <w.taylor@ |
2008-02-06 20:09:23 |
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"marksteere@[EMAIL P |
2008-02-06 21:35:14 |
|
Bill Taylor <w.taylor@ |
2008-02-07 18:13:33 |
|
"marksteere@[EMAIL P |
2008-02-07 20:09:09 |
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