On 27 May 2008 19:32:41 +0000, "Angus Manwaring" wrote:
> On 25-May-08 16:41:41, Seppo said
> >On 25 May 2008 0:4:27 +0000, "Angus Manwaring" wrote:
>
>
> >>
> >> Well, first of all I use autofire in Battle Squadron.
>
> >I assume this is offered by your joystick?
>
> That's right.
No such luxury in my trusty TAC-2 :)
> >> I've been using the first tunnel in the game, and trying to get as
far
> >> along that as possible. I've got past the guardian after the orange
spinal
> >> part of the game, but not much further. My top score is 184425.
>
> >Wow!
>
> hope that's not sarcasm? :)
Certainly not - my personal best is 85850,
which apparently is pathetic :)
I tried those green lasers you recommend,
and seem quite effective. - the only problem
is that with screen full of enemies it does not
offer enough firepower to me.
I usually die when trying to shoot down that
weapons uppgrade ****p - it is quite hard to
destroy and with all those projectiles flying
around I either die or miss the uppgrade.
> >> >Speaking of SWIV, it is the game I have played mostly.
> >>> Yesterday I racked up a new personal record ( 513420 ).
>
> I have a puny score of 74270 in SWIV,
How far do you get in the game?
> >> Sounds good, I've lost a bit of motivation with SWIV, but I'll give
it
> >> another go. Its pretty impressive, but you can see that some of the
speed
> >> comes from less colours (I think),
>
> >Hmmm...in Silkworm perhaps, but I don't think SWIV
> >uses any less colours than for example Battle
> >Squadron.
>
> Really? It looks a lot less colourful to me, maybe just the sprites, but
> it moves a whole lot faster and a bit smoother too, IMO.
Interesting - I feel the graphics in SWIV are
more '3D' and uses the colours better -
while in Battle Squadron the graphics feel more
cartooney (for example, the unrealistic looking
starfield in the very beginning). But I guess it is a
matter of taste.
> >>and generally, the slightly more sedate pace
>
> >Amazingly, I find Battle Squadron a more hectic
> >game - but I guess it is because I have played it
> >much less than SWIV.
>
> Well, Battle Squadron get's really "busy" doesn't it,
> where you are monitoring several threats at once
> and attempting to thread a path around them.
Thankfully, the precise controls help you to dodge
most of the bullets and missiles.
> >> BTW, I'm still trying to locate the Queen in ICftD - any hints?
>
> >Have you found your way to the second
> >level of the nest? If not, look for similar figure
> >on ground as in the entrance of the
> >nest.
>
> Yes, I've found a rope to the second level in the South East part of the
> map, I'm now scrambling around trying to find either the queen or
another
> rope.... I think I need to get up to the North West area of the second
> map... but I keep waking up with this blonde nurse winking at me. :)
You are going in on 5th June, are you - or later in
the game? I did not had much trouble concering the
guardian ants - propably because I kept moving
and avoided situations where I could not escape.
Remember to map the nest so that if you die
and re-enter the nest you don't waste time
searching those same places again!
Bye,
Seppo


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