On 23 Mar 2008 17:58:1 +0000, "Angus Manwaring" wrote:
> On 20-Mar-08 16:17:57, Nathan Brazil said
> >"Seppo" <groucho@[EMAIL PROTECTED]
> wrote in message
> >news:11034139811234197.NC-1.61.groucho@[EMAIL PROTECTED]
> >> On Tue, 18 Mar 2008 14:54:35 -0500, natebrazil@[EMAIL PROTECTED]
wrote:
> >>
> >>
> >> It is cool - and sometimes dangerous. Sometimes the chest spews out
> >> also bombs!
>
> >Thanks for the heads up on this! I'll be watchful for the bad stuff as
well
> >now!
> >>
>
>
> And glue, don't forget the pesky glue!
I hate those dark red (purple?) stars that make James
jump around, they can really mess your game.
> >>
> >> BTW, do you try to complete the level perfectly or just waltz
> >> through with minimum effort?
>
> >I think I lean towards trying to get the level done perfectly, but I
don't
> >sweat it if I miss an objective.
>
> I'm the same, although I have a bit of a compulsive obsessive streak,
that
> wants to get EVERYTHING done. I had an Amiga buddy who just used to zip
> through he levels of any game he had, without really seeming to enjoy
> them. That's not my thing at all - unless I've just had enough of the
> game.
I am now playing the game in two ways - either going for
the high score and playing all the levels or using the warp
on level one and aim for completing the game. The warp
also allows one to 'train' the later levels so I think it will in
the end also help topping the high score.
> >I agree. But some of the fish on level two are just plain dense! I
save
> >the ones that I can.
>
>
> By their facial expressions, they seem to have been spawned in the
shallow
> end of the gene pool. :)
That's why they need your help, guys - if they were smart
they propably would save themselves :)
> >I'll have to play this some more this weekend. Love the graphics and
> >'playability' of this game.
>
> I'd prefer a bit more violence.... but yes, it is a good game. :)
On later levels, you get an option to shoot the bad guys :)
Off to save those mermaids! :)
Bye,
Seppo


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