On 16-Dec-07 15:24:59, Seppo said
>On 15 Dec 2007 22:13:1 +0000, "Angus Manwaring" wrote:
>I think success in this demo depends on understanding the full
>capabilities
>of the robot - for example pusher can do more than just push things.
:-/
>Also, you can use the objects on the level to your benefit - just try
>different
>things out and you'll see.
Well, I've been trying and I have to say, I'm really impressed that you
cracked it as quick as you did - and I already knew you were a clever guy.
:)
I still haven't managed it, but I think I'm close.
>I don't think zapper can destroy everything on the level. It may even
>be limited in range.
I'm not sure, but as you say some objects are not impressed at all.
>> I like the look of the game, those backdrop horizons (antialiased?) are
>> pretty tasty, as is the robot animation.
>Yes, the game oozes quality. It is nice to stumble into a gem like this
>after
>all these years :)
Well I suspected a puzzle-head like you would appreciate it. :)
All the best,
Angus Manwaring. (for e-mail remove
ANTISPEM)
I need your memories for the Amiga Games Database: A collection of Amiga
Game reviews by Amiga players http://www.angusm.demon.co.uk/AGDB/AGDB.html


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