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Gaming > Acorn > Re: Qercus?
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Re: Qercus?

by groups163@[EMAIL PROTECTED] Apr 22, 2008 at 01:36 PM

In message <andy8-4-7BDB2E.13091422042008@[EMAIL PROTECTED]
>
          Andrew Wingate <andy8-4@[EMAIL PROTECTED]
> wrote:

>> > 
>> > Andrew- yes I occasionally lurk here while avoiding OU assignments!
>> > 
>> > Thanks for the info- its been bugging me as I'm almost sure I had a
>> > demo which matched the description but coudn't find it on any of the
>> > disks lurking in my office.
>> > 
>> > Will pass the info on in the next Quill! (if thats ok?)
>> > 
>> Yes that's fine. Anybody got any decent screenshots?
> 
> Most screenshots are likely to be embarrassing rather than decent due to
> the unfortunate use of scaling bitmaps up when the monsters get nearer.
> The bitmaps weren't brilliant to start with but it was the nearest we
> were likely to get to Dungeon Master or similar.
> 
> See <URL:http://www.youtube.com/watch?v=yytS1NEEHMQ>
for a video, though
> not if only using RISC OS.

The texture mapping and depth grading (or whatever the term is) was 
quite impressive and better than Wolfenstein and Doom IIRC, which it 
preceeded (and was an original not a conversion).

Andrew

--
 




 5 Posts in Topic:
Re: Qercus?
Col Cartmell-Browne <c  2008-04-21 14:24:13 
Re: Qercus?
John Cartmell <john@[E  2008-04-21 22:59:00 
Re: Qercus?
groups163@[EMAIL PROTECTE  2008-04-22 09:11:21 
Re: Qercus?
Andrew Wingate <andy8-  2008-04-22 12:06:37 
Re: Qercus?
groups163@[EMAIL PROTECTE  2008-04-22 13:36:28 

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tan12V112 Fri Jul 25 19:47:21 CDT 2008.