by Harriet Bazley <bazley@[EMAIL PROTECTED]
>
Mar 23, 2008 at 12:13 AM
On 22 Mar 2008 as I do recall,
Alex' A. Interrants wrote:
[snip]
> My construction will take
> 600 hours for one season. The idea is a whole story. For this, you
> have to go from one ****t to another. Another big task for the captain
> is to take enough cargo on board for the travel from ****t x to ****t y.
> And when the ****p cannot touch the next ****t before water and food are
> off... game over.
This sounds very much like the gameplay of the C64 game "Pirates!" (with
the additional element that you can attack other ****ps, and that if you
run out of food your crew just mutiny and maroon you on a desert island,
whence you will eventually get picked up after losing several months'
game time....)
>
> At the moment I'm fighting with the GUI of the WIMP (just learning).
> The first program is running now but it's a long, long way to go for
> me either. (RISC OS isn't very simple to kick but it is still doing
> what I want.)
>
> Can you send me a copy of the listing of the game "Round the Horn",
> please?
>
I'd be quite interested in that as well!
--
Harriet Bazley == Loyaulte me lie ==
Micro Credo: Never trust a computer bigger than you can lift.