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Gaming > Acorn > Re: Quake 2
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Re: Quake 2

by newpostcentral@[EMAIL PROTECTED] Jan 29, 2008 at 02:34 PM

In message <982fdca3-680b-49d0-9e0e-3b71162bcc87@[EMAIL PROTECTED]
 
ps.com>
          Jeffrey.a.Doggett@[EMAIL PROTECTED]
 wrote:

> 
>> I trying to have a look at the Quake 2 demo on Iyonix but it's
>> freezing the computer at the desktop stage. !GLQuake2 is in the same
>> directory as "baseq".
>>
> <snip>
>>
>> RMEnsure GameUtils 0.03 RMLoad <Quake2$Dir>.GameUtils
>> RMEnsure GameUtils 0.03 Error Quake 2 requires GameUtils 0.03
>> |RMEnsure DataVox 0.00 RMLoad <Quake2$Dir>.DataVox
>> |RMEnsure DataVox 3.68 Error Quake 2 requires DataVox 3.68
>>
> 
> I see that the DataVox lines are commented out. You can get a 32 bit
> compatible version from http://jeffd.drobe.co.uk
> 
Thanks. Downloaded and loaded but I still get the freeze occurring.


> Are you sure that the rest of the app is actually 32 bit compliant?
> 
It was designed for the Iyonix and others have run it. Have you tried 
it?[1]

Andrew

[1] www.acornarcade.com/downloads/q2demo.zip
www.acornarcade.com/downloads/q2faster.zip


--
 




 5 Posts in Topic:
Quake 2
newpostcentral@[EMAIL PRO  2008-01-26 15:34:07 
Re: Quake 2
Jeffrey.a.Doggett@[EMAIL   2008-01-29 01:27:00 
Re: Quake 2
newpostcentral@[EMAIL PRO  2008-01-29 14:34:04 
Re: Quake 2
Jeffrey.a.Doggett@[EMAIL   2008-01-31 23:43:11 
Re: Quake 2
newpostcentral@[EMAIL PRO  2008-02-01 10:56:06 

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tan12V112 Fri Jul 25 11:48:29 CDT 2008.