Hi all,
Does anyone wish to provide me some feedback on whether my Cavern Duel
game will run as it stands on later versions of RISC OS? The link to
the game website is below.
I've had some feedback, which suggests it doesn't work on RISC OS 5,
but wish to open up to other gameplayers/developers, to see if they
have suggestions on how to get it to work on not only the Iyonix, but
also RISC OS 6.
I know it's an old game, but I do resent the thought of newcomers not
being able to play it without resorting (in the case of the Iyonix) to
using Aemulor or Aemulor Pro.
I've so far converted all the voice modules to 26/32 bit neutrality,
but I'm getting errors in the OS_SpriteOp commands employed in the
game.
Do let me know if you're interested, drop me a line at my email
address below, although I'll try and follow this thread when I can.
Thanks in anticipation,
Steve Scott
sa_scott AT yahoo.com
Cavern Duel: www.sassquad.com/games/cavern_duel.htm


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