In message <af63191f4f.bavariasound@[EMAIL PROTECTED]
>
"Alex' A. Interrants" <ausserstorfer@[EMAIL PROTECTED]
> wrote:
> SET DESTINATION [?]
>
> I thought it must be A12/5 (CARMILLA STAR ****T) but this doesn't work.
> Any idea or help to use the trans****ter, please. Where I have to go?
For completion:
You'll find the game Ixion on
http://www.acornarcade.com/features/freegames/
Here's my walk-through until the named problem above:
Shot-up man. Turn right and take a look. You can use the vehicle to move
around. You can also use the vehicle as weapon.
Go to 68 80 86. Enter the building. Speak with everybody in there and
take everything possible. Note: There is a lifter. Don't miss the second
floor! You need: ratiation pills, shades, food, money.
Leave the building and go to the bar at 82 80 7A. Buy a drink. Speak to
the woman in the front. Give drink. Ask about Zillessen. You get a I. D.
card. Leave the bar.
Go to 7F 80 94. Enter the building. Wear the I. D. card now. Enter the
next door between the two guards. Note: Don't try to do this without the
I. D. card! In the next room you will find Zillessen. Shoot him up.
Whenever his shooting, go to left or right. After this, leave building.
Now go back to 68 80 86. Enter building. Go to the man who given you the
job to kill Zillessen. Speak to him. He gives you a missile launcher.
Leave building.
Use radiation pills and wear shades.
Go to 46 80 65. Take care of the tank. It's a nerve. Enter building.
There in is a lot to do now. Go through the first room. In the floor
after, go left. Shoot-up all the red boxes. After them you will find a
door. Enter. In the next room with the green stairs, enter left door. In
the next big room with the moving red containers, use the missiles
lunchers to shoot-up the yellow automatic-canons on the other side of
the room. One of the canons is hidden behind a pillar. You must go
forward and then turn you to the left side to shoot-it up. Don't miss
the bridge! When you fall down, you're dead and the game is over. Also
take care because of the red containers. They will move you sidewards
from the bridge!
Enter next room and take there the pass card on the desk.
Leave room through the door just by one step. Turn around until you are
in the front of the door. You will see there on the left site a pink
button. Press it. A lifter takes you up. Enter door. Go over the bridge
to the door at the right side of the room.
A step behind the door, turn to the right side (3D 81 6E). You will see
six red switchers. Its must be so (from the door): up, down, down, up,
down, up. Now you can go over the bridge to the desk at another side of
the room and take there the floppy disc (at 3D 81 71).
Leave room. Through next room. Back to the room with the red containers
(3F 81 6C). Don't forget the lifter! Turn around and press button.
Through room (d5 80 6a). Enter stairs. Enter room. Use computer. Find
out and notice the name and syntax of it: Tornolc, reactor on, reactor
off, reactor status. Use quite to log-off.
Enter next room (47 80 60). Keep directly in front of the door on the
left side of the container. Use missile luncher to destroy the two
canons (yellow) on the wall through the room. Destroy the blue cabinet
with your gun until it is grey. Leave room. Through next room. In the
room with the green stairs, leave it in the door straight. Through room
to the floor (47 80 68). Enter the door with the radioactive symbol.
Enter all two rooms and get what you get. You will find another passcard
and a IR gl*****.
Leave the building now. You must care two pass cards, I. R. gl***** and
one floppy disk with you.
Go to 4B 80 4D. Straight ahead hrough room. and next room. You will find
a computer in the small room. Use it and log-on to the tornolc system.
The switch the reactor off. Quit computer and use the I. R. gl*****. Go
now to the lifter. On the second floor, straight ahead forward to the
room.
Take there the pass card. Back to the ground, switch on the reactor and
leave
the building.
Go to 95 80 4B. Enter building. Use the laser canon to destroy all the
containers and to open the way to the next room. Go to there and take
the translator. Leave building.
Go back to 86 80 86. Enter building. Go to the room with the computer
(74 80 7C) and put the floppy disk into the floppy drive. Then use
computer. You will find the required passwort on the I. D. card. Open
the closed door. Enter it. Take the battery. Go to the second floor to
room with the trader (70 80 81) and sell the battery. You'll get a lot
of money for it! Leave building.
Go to AD 80 86. You can destroy the small canon with the vehicle, if
necessary. Just drive over it. Enter building. Bribe the guards with the
money. Straight ahead to the next room. Take money and passcard. Leave
building.
Go now to 85 80 AF. Enter building. Take a look to the computer. You'll
find informations about the history, present and future. Note the
Carmilla Star ****t at (Sector A12/5).
Go now back to 68 80 86. Enter building. Go to second floor and to the
trader. Buy back your battery. Leave building.
Go to 7A 80 88. Use the battery beside the door with the flash at the
right. Open the by the letter 'L' marked door. Take the pass card on the
desk. Go back to the first room and open the by 'K' marked door.
Use the computer. It doesn't take the zone A12/5 (that's the Carmilla
Star ****t). What's now?
--
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by bavariasound (AT) chiemgau-net (point) de Venusberg
British groggy A7000+ running RISC OS 4.39 Adjust Upper Bavaria


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