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Gaming > Development Programming Misc > Re: 3d Interfac...
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Re: 3d Interface GUI

by Richard James <IWillGetOne@[EMAIL PROTECTED] > Oct 25, 2007 at 01:45 PM

Luc The Perverse wrote:

> Richard James wrote:
>>> Mice are getting dated.  Someone needs to invent a 3d input device.
>> 
>> There are 3D mice I don't know how well they work though.
>> 
>> Richard James
> 
> 
> I'm not sure I want to feel like I'm playing the Wii every time I want
> to launch an application
> 
> I wouldn't mind an interface like in the movie Minority Re****t.
> 
> --
> LTP
> 
> :)

I like the idea of Ubiquitous computing or the computer that hides in your
closet and you never have to use it just does it's job
http://en.wikipedia.org/wiki/Pervasive_computing

I also like the model of computing as presented in Star Trek especially
the
Next Generation, Deep Space 9, and Voyager Series. I believe that those
are
worthy goals to be working towards.

But unfortunately for some of us, like programmers and designers we have
to
get real close to the system to do work. I worked for quite some time as a
computer technician and may do so in the future. Boy am I glad that I have
a deep level understanding of concepts in Computer Engineering, Operating
Systems, Applications Programming etc. It really helps you to understand
what is going on.

So on to my point. If you are making game systems the User Interface must
be
designed to be easy to use. If you are making other systems you need to
take into consideration who your users really are. An easy to use
interface
for one level of user may be useless for an advanced user and the reverse
applies. Over time people have developed two models to overcome this
problem one is to create multiple levels of interfaces for each user level
and the other is to create a unified interface that tries to suit both.
Unfortunately too many designs just don't work with either model. This
normally stems from people designing systems for either themselves or
abstract users. It is a problem that many people in the computer industry
just don't get how people in the real world actually work.

Take a look at the difference between the Wii and the Minority Re****t
systems work and then try to reapply those analogies to some other type of
work like Word Processing or Programming. Would they work? I don't think
so. This is not a problem with the Wii or the computer system from
Minority
Re****t it is a problem of using the wrong tool for a job.

If we consider the OP (Original Poster to this thread) he has a problem
which is somewhat defined in his post and he also has a semi-solution also
outlined in his post. Working out the best solution may not be possible. I
mean VR would probably solve all his problems right? But that is not
practical in the real world. So instead we look for another method to
solve
the problem. Always remembering who is using his system. Taking into the
consideration the User should always be part of any solution.

Richard James
 




 5 Posts in Topic:
3d Interface GUI
"Jim Langston"   2007-10-24 11:30:16 
Re: 3d Interface GUI
Richard James <IWillGe  2007-10-25 11:47:52 
Re: 3d Interface GUI
Luc The Perverse <atay  2007-10-24 20:03:58 
Re: 3d Interface GUI
Richard James <IWillGe  2007-10-25 13:45:44 
Re: 3d Interface GUI
Miss Elaine Eos <Misc@  2007-10-25 04:08:25 

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tan12V112 Fri Jul 18 19:50:32 CDT 2008.