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Gaming > Development Programming Misc > Best Language f...
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Best Language for Abstract Strategy Board Game

by MrWCF <mwn_mqn@[EMAIL PROTECTED] > Aug 28, 2007 at 01:39 AM

I want to teach myself a programming language so that I can develop an
AI engine for the abstract strategy board game of Camelot (a game that
was very popular in the 1930s; a cross between (regular) checkers and
chinese checkers).

I would appreciate opinions on what the best language would be for
that purpose.  (I know how to program in Visual Basic, and have a
(very small) smattering of knowledge of Cobol, Fortran, C, C++, etc.)

In advance, thank you.  (I hope that it is appropriate to post this
message to this group.)




 2 Posts in Topic:
Best Language for Abstract Strategy Board Game
MrWCF <mwn_mqn@[EMAIL   2007-08-28 01:39:27 
Re: Best Language for Abstract Strategy Board Game
"Jim Langston"   2007-08-28 02:19:52 

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tan12V112 Tue May 13 13:51:57 CDT 2008.