I play a few games and I notice that in the more advanced ones, such as
LOTRO/WoW, etc, the models can do quite a bit, dance, back flips,
clapping,
etc... Quite a bit more than it seems they would put in poses such as the
quake models.
What format are these models in? I would imagine that they are skeletons
that can be animated with meat on them. That is, information about bones
and joints so you can programmically move them into any position. I would
like to do this in my own game. Right now we are using quake type models
and there are limited poses and it's a pain for the 3d artist to put them
in
each pose.
Any advice would be highly welcome.


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