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Gaming > Development Programming Misc > Re: 3D file for...
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Re: 3D file formats capable of ex****ting shaders

by nathan@[EMAIL PROTECTED] (Nathan Mates) Jul 16, 2007 at 05:24 PM

In article <1184605783.995415.301670@[EMAIL PROTECTED]
>,
Ashkan  <Ashkan.Aliabadi@[EMAIL PROTECTED]
> wrote:
> But after writing a couple of im****ters for frequently used formats,
>Google SketchUp (.SKP) and Autodesk DWF (.DWF), I have yet to find a
>format that fully sup****ts shaders; a format that can satisfy my
>needs.

   There was an article in Game Developer Magazine some months ago
about http://en.wikipedia.org/wiki/COLLADA
. That claims to sup****t
shaders, etc. It might sup****t what you want.

Nathan Mates
--
<*> Nathan Mates - personal webpage http://www.visi.com/~nathan/
 
# Programmer at Pandemic Studios -- http://www.pandemicstudios.com/
# NOT speaking for Pandemic Studios. "Care not what the neighbors
# think. What are the facts, and to how many decimal places?" -R.A.
Heinlein
 




 2 Posts in Topic:
3D file formats capable of exporting shaders
Ashkan <Ashkan.Aliabad  2007-07-16 17:09:43 
Re: 3D file formats capable of exporting shaders
nathan@[EMAIL PROTECTED]   2007-07-16 17:24:20 

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tan12V112 Fri Jul 18 19:46:40 CDT 2008.