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Gaming > Development Programming Misc > seams
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seams

by bob@[EMAIL PROTECTED] Jul 1, 2007 at 02:01 PM

I am working on some software rendering code that does triangle
rasterization.  I am testing by creating a quad comprised of two
triangles.  However, there is a clear seam where the triangles
meet.  The seam is caused by certain pixels not getting filled
in.  Is there a standard way of getting rid of this?




 3 Posts in Topic:
seams
bob@[EMAIL PROTECTED]   2007-07-01 14:01:52 
Re: seams
Miss Elaine Eos <Misc@  2007-07-02 05:31:08 
Re: seams
bob@[EMAIL PROTECTED]   2007-07-02 20:29:19 

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tan12V112 Thu May 15 18:43:59 CDT 2008.