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use of C++ Standard Library in the game industry

by "Brandon J. Van Every" <bvanevery@[EMAIL PROTECTED] > Mar 26, 2007 at 12:22 AM

A sanity check: is the C++ Standard Library (STL) used much in the
game industry?  In all my years of C++, I've avoided learning or using
it.  Before bothering to write a bunch of code with it, I'd like to
know if it's a common industry practice, or if it is common to avoid
it in favor of homebrew.  I do know that it was only within recent
years that MSVC got its act together with a fully working, standard
STL.  So maybe I'm not quite the dinosaur I think I am?  When I first
learned C++ in 1993 the STL was not worth bothering with.


Cheers,
Brandon Van Every




 3 Posts in Topic:
use of C++ Standard Library in the game industry
"Brandon J. Van Ever  2007-03-26 00:22:42 
Re: use of C++ Standard Library in the game industry
nathan@[EMAIL PROTECTED]   2007-03-26 14:36:31 
Re: use of C++ Standard Library in the game industry
Tom Plunket <gamedev@[  2007-04-06 22:50:57 

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tan12V112 Thu May 15 18:36:18 CDT 2008.