Talk About Network

Google


Register and Login
Nick
Password
Register create new account Sign up is FREE and you can post replies, new topics, bookmark posts and more!
Recover lost password


Gaming > Development Programming Algorithms > Re: Creating A ...
Latest [ Topics | Posts ] Archive Post A New Topic Post a Reply
<< Topic < Post Post 2 of 2 Topic 617 of 675
Post > Topic >>

Re: Creating A Football Sim Algorithm

by nathan@[EMAIL PROTECTED] (Nathan Mates) Feb 20, 2007 at 03:39 PM

In article <4dzCh.22694$z54.17741@[EMAIL PROTECTED]
>,
Paul Lindsay <xtasia@[EMAIL PROTECTED]
> wrote:
>I'm thinking of creating a Football Sim and was wondering if anyone
>had any ideas or have managed to do this.

   The usual advice on projects is this: work on something small.
Finish it. Work on something larger. Finish it. Keep growing your
projects until you can get a good idea of how to do your next project.

   Commercial games like football sims are a LOT of work. I'd really
advise you to start off with something smaller. Write your own version
of Pong. Then try and do a 'Pong Sim', where you give the two players
different stats, such as paddle size/speed, reactions, etc. Work your
way up from there.

Nathan Mates

--
<*> Nathan Mates - personal webpage http://www.visi.com/~nathan/
 
# Programmer at Pandemic Studios -- http://www.pandemicstudios.com/
# NOT speaking for Pandemic Studios. "Care not what the neighbors
# think. What are the facts, and to how many decimal places?" -R.A.
Heinlein
 




 2 Posts in Topic:
Creating A Football Sim Algorithm
"Paul Lindsay"   2007-02-20 09:30:40 
Re: Creating A Football Sim Algorithm
nathan@[EMAIL PROTECTED]   2007-02-20 15:39:30 

Post A Reply:
  Go here to Signup

AddThis Feed Button


About - Advertising - Contact - Frequently Asked Questions - Privacy Policy - Terms of Use - Signup

Contact
tan12V112 Wed Jul 9 4:43:57 CDT 2008.