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Gaming > Development Programming Algorithms > Re: nuke c.g.d....
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Re: nuke c.g.d.p.algorithms?

by Gerry Quinn <gerryq@[EMAIL PROTECTED] > Jan 18, 2007 at 02:35 PM

In article <1168303632.589688.187150@[EMAIL PROTECTED]
>, 
bvanevery@[EMAIL PROTECTED]
 says...
> Why not nuke c.g.d.p.algorithms?  Is it worth anything?  Has it ever
> been worth anything?  I would say it's a long since failed experiment
> in topic separation, IMO.

Well, there's a thread "cat and mouse maze" that is perfectly on topic.

- Gerry Quinn
 




 4 Posts in Topic:
nuke c.g.d.p.algorithms?
"Brandon J. Van Ever  2007-01-08 16:47:12 
Re: nuke c.g.d.p.algorithms?
Tom Plunket <gamedev@[  2007-01-09 11:43:29 
Re: nuke c.g.d.p.algorithms?
"Brandon J. Van Ever  2007-01-11 23:02:24 
Re: nuke c.g.d.p.algorithms?
Gerry Quinn <gerryq@[E  2007-01-18 14:35:45 

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