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Gaming > Development Programming Algorithms > Re: [OT] Python...
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Re: [OT] Python or Lua or others?

by Casey Hawthorne <caseyhHAMMER_TIME@[EMAIL PROTECTED] > Nov 28, 2006 at 05:26 PM

Why not Lua, Python, and Ruby?

The intellectual distance between them is not that big.


"Thuan Seah Tan" <u2567446@[EMAIL PROTECTED]
> wrote:

>Hi all,
>
>    I am new to game industry and I am currently planning to pick up one 
>scripting language just to make myself more marketable. I wonder for a 
>beginner, would Python be a better choice or Lua or some other scripting 
>language like Perl or Ruby? I have seem claims of games using Python and 
>others claiming Lua is used, not exactly sure about the rest.
>
>    I am pretty sure each have its pros and cons so I am more interested
in 
>a poll to see how common are each of these languages in game industry
rather 
>than a Python vs Lua war. Thanks.
>
>
>Thuan Seah Tan 
>
--
Regards,
Casey
 




 5 Posts in Topic:
[OT] Python or Lua or others?
"Thuan Seah Tan"  2006-11-28 11:49:51 
Re: [OT] Python or Lua or others?
Casey Hawthorne <casey  2006-11-28 17:26:19 
Re: [OT] Python or Lua or others?
"Roy A Berube"   2006-12-07 02:29:36 
Re: Python or Lua or others?
roberto@[EMAIL PROTECTED]  2006-12-07 01:52:42 
Re: [OT] Python or Lua or others?
nathan@[EMAIL PROTECTED]   2006-12-07 15:36:16 

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tan12V112 Fri Jul 18 19:37:28 CDT 2008.