by "m0rdred" <idlerstyle@[EMAIL PROTECTED]
>
Oct 27, 2006 at 06:17 PM
> I know it's not analytical, but Newton's Method should do a pretty
> good job of converging on a solution. See things like
> http://www.mathwright.com/librarya/newtmt3/newtmt35.htm
or
>
http://www.particle.kth.se/~lindsey/JavaCourse/Book/Part1/Physics/Chapter03/newtonDemo.html
Ok but to use newton's method I need a function in terms of theta right
and then it's derivative also in terms of theta, correct? If so, am I
on the right track for the initial function of theta? If not, where am
I going wrong. Law of Cosines would be helpful but I don't know two of
the sides right? I know the vector between theEnemy's ****p and
theTarget, so I know magnitude/distance and angle to it. But I don't
know what the resulting vector will be for the ****p once I have shot
the projectile because it is a function of time. Nor do I know the
magnitude of the resulting vector of the projectile once launched
because it is a function of time as well. Am I just too confused? ;)
Thanks
Scott