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<title>Tangent for 3D vectors</title>
<link>http://www.talkaboutgaming.com/group/comp.games.development.programming.algorithms/messages/35946.html</link>
<description>Dear All,  I am developing a 3D car game in C++ using openGL. To calculate the Ground Velocity, I need the formula to calculate tangent for 3D vector. I got the tangent for  2D vector from some game samples (i.e., Tangent for 2D vector (x,y) = (-y,x)...</description>
<dc:creator>kalaiselvam.p@[EMAIL PROTECTED]

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<dc:subject>Discussion</dc:subject>
<dc:date>2008-04-25T23:42:30+00:00</dc:date>
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<item rdf:about="http://www.talkaboutgaming.com/group/comp.games.development.programming.algorithms/messages/35935.html">
<title>fast algorithm for detecting all Intersections of multiple lines</title>
<link>http://www.talkaboutgaming.com/group/comp.games.development.programming.algorithms/messages/35935.html</link>
<description>Hello,  Im looking for a fast  algorithm for detecting all Intersections of multiple linesegments.(only linesegments nothing else) In 2D there is a fast sweep line algorithm by Bentley-Ottmann but I did not found a fast alogorithm for the 3D space. C...</description>
<dc:creator>Jens Hilwig ltjhilwig@[EMAIL PROTECTED]
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<dc:subject>Discussion</dc:subject>
<dc:date>2008-04-02T12:03:45+00:00</dc:date>
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<dc:date>2008-03-27T05:58:22+00:00</dc:date>
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<title>Bullets!</title>
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<description>Hi All,  This might sound like a very elementary question, ive been working on a small personal project making a top down shooting game where the player controls a character(sprite) using the mouse, the players character should be able to shoot from ...</description>
<dc:creator>CMulvey ltdevnull@[EMAIL PROTECTED]
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<dc:subject>Discussion</dc:subject>
<dc:date>2008-03-23T21:30:04+00:00</dc:date>
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<title>Binary search with timestamps</title>
<link>http://www.talkaboutgaming.com/group/comp.games.development.programming.algorithms/messages/35919.html</link>
<description>Hello! Ive been using a binary-search like algorithm for an ordered array of  time-stamps for ages. It works a bit like this (some code removed for  clarity):   array - array to be searched, where time member is ordered count - size of array t - time...</description>
<dc:creator>Makhno ltroot@[EMAIL PROTECTED]
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<dc:subject>Discussion</dc:subject>
<dc:date>2008-02-12T21:27:40+00:00</dc:date>
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<title>Use full info and intelligent games and etc..... just click</title>
<link>http://www.talkaboutgaming.com/group/comp.games.development.programming.algorithms/messages/35918.html</link>
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<dc:creator>grazzy.cool@[EMAIL PROTECTED]
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<dc:subject>Discussion</dc:subject>
<dc:date>2008-02-07T00:25:22+00:00</dc:date>
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<title>Pls need help for rotation and flipping the bitmap</title>
<link>http://www.talkaboutgaming.com/group/comp.games.development.programming.algorithms/messages/35908.html</link>
<description>Hi can any one tell me how to rotate and flipping the bitmap image. Hope will give reply  Regards, swetha.</description>
<dc:creator>swetha ltswethakiran.korada@[EMAIL PROTE...</dc:creator>
<dc:subject>Discussion</dc:subject>
<dc:date>2008-01-23T03:46:27+00:00</dc:date>
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<title>Sprite Character Workshop</title>
<link>http://www.talkaboutgaming.com/group/comp.games.development.programming.algorithms/messages/35900.html</link>
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<item rdf:about="http://www.talkaboutgaming.com/group/comp.games.development.programming.algorithms/messages/35891.html">
<title>Calculating cylinder from triangle list</title>
<link>http://www.talkaboutgaming.com/group/comp.games.development.programming.algorithms/messages/35891.html</link>
<description>I have a list of triangles that make an object.  In my case they are parts  of a model, torso, head, right upper arm, right lower arm, right hand, left  upper leg, left lower leg, left foot, etc...  I want to be able to animate the points of the mode...</description>
<dc:creator>Jim Langston lttazmaster@[EMAIL PROTECTE...</dc:creator>
<dc:subject>Discussion</dc:subject>
<dc:date>2007-10-10T02:22:54+00:00</dc:date>
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<item rdf:about="http://www.talkaboutgaming.com/group/comp.games.development.programming.algorithms/messages/35889.html">
<title>Product Manager/ Sr. Product Manager</title>
<link>http://www.talkaboutgaming.com/group/comp.games.development.programming.algorithms/messages/35889.html</link>
<description>Greetings for the day!!!  Summit HR Worldwide is an award winning human resource services firm that delivers a full suite of comprehensive HR and Recruitment Process Outsourcing services to leading companies in United States., Europe and India. Headq...</description>
<dc:creator>padma ltpaddusrini@[EMAIL PROTECTED]
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<dc:subject>Discussion</dc:subject>
<dc:date>2007-10-04T05:15:16+00:00</dc:date>
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<item rdf:about="http://www.talkaboutgaming.com/group/comp.games.development.programming.algorithms/messages/35888.html">
<title>Principal Engineer/Sr. Principal Engineer</title>
<link>http://www.talkaboutgaming.com/group/comp.games.development.programming.algorithms/messages/35888.html</link>
<description>Greetings for the day!!!  Summit HR Worldwide is an award winning human resource services firm that delivers a full suite of comprehensive HR and Recruitment Process Outsourcing services to leading companies in United States., Europe and India. Headq...</description>
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<dc:date>2007-10-04T05:15:38+00:00</dc:date>
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<item rdf:about="http://www.talkaboutgaming.com/group/comp.games.development.programming.algorithms/messages/35883.html">
<title>Browsing through random points</title>
<link>http://www.talkaboutgaming.com/group/comp.games.development.programming.algorithms/messages/35883.html</link>
<description>I have a rectangular area with a set of points at random locations. I want a user to be able to browse through the points using the four arrow-keys. Given a selected point, which point should be selected if the user presses a key?  Currently I select...</description>
<dc:creator>tomasvdw@[EMAIL PROTECTED]

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<dc:subject>Discussion</dc:subject>
<dc:date>2007-10-03T13:34:38+00:00</dc:date>
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