In a state of madness contacts@[EMAIL PROTECTED]
wrote the following :
> I had created two games. And they are not clones of tetris or arkanoid
> or etc. They have unusual, fresh gameplay (in my humble opinion). If
> you want you can view descriptions of those games on site
> http://www.dknsoft.com.
Those games are not very popular and have no
> sales. How can I increase popularity and sales of unusual shareware
> games?
1) Enhance your site visually -- crappy site = crappy game (untrue, but
the site will be the first thing a potential customer will judge - if
the site looks crappy, it will also be the last)
2) Create a community -- this is hard in the beginning, but once you do
it for a single game, there is a bigger chance that people will stay
with you for the next. A forum is enough for the beginning - just
remember to read everything, reply often, and take the advices given,
especialy in the beginning. Once you have a community it's a lot easier.
Consider releasing one of the games as freeware, for fame purposes.
3) Upgrade your game's inteface eyecandy. The eyecandy of the interface
shows on the screenshots, and a screenshot is usualy the first thing a
potential customer judges (and usualy the last).
3) Try to get some third party reviews.
4) for the beginning, make the demos bigger (more content) and the price
smaller.
5) as Tom Sloper said - cut on the modesty, and be proud of your games ;]
--
At your service,
Kornel Kisielewicz (adminATchaosforge.org) [http://chaosforge.org]
"It's much easier to make an army of dumb good people than to
make one single smart good guy..." -- DarkGod


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