"""Tom Sloper wrote:
"""
> <contacts@[EMAIL PROTECTED]
> wrote
> > How can I increase popularity and sales of unusual shareware
> > games?
>
> Have you thought about taking a marketing course, or buying a marketing
> book?
I didn't think about marketing course, but I have book about shareware
marketing. Main advices - submit program to most shareware sites,
submit information about my site to most internet search engines;
create simple, clear and exact description and friendly interface. Also
use Usenet, special game archives, use exact keywords and etc. I try to
do it. And, of course, shareware product must be interesting and
convenient in use. My games have simple, friendly interface, good
speed, low system requirements, simple and convenient management, and
they are interesting (in my humble opinion).
Results are not impressing. Maybe it will be better to create games in
the best traditions of genre - old genre: tetris, pacman, arkanoid? Or
unusual games can be commercially successful?


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