"Kimau" wrote:
>I would like to end up in a game designer position. Currently I'm
>trying to break into the industry as a programmer as that's the main
>amount of skill I have to offer.
OK, well, then back to your original question. If you want further
education in programming, take it to polish your programming skills -
not to get a certificate. Check in programming forums to find out what
languages and environments you should master.
>I am constantly trying to improve my
>grammar and writing skills however due to certain limiting factors, the
>major one being my dyslexia I am focusing on my game programming.
I would think dyslexia could be as much a problem in programming as it
could be in writing game designs, but you'd know more about that than I
would.
But see, now, I don't think the problem you described initially, that
everybody looks down their noses at your South African degree, is
really the problem. People don't look down their noses at degrees, or
countries - not intelligent people, anyway.
>I have written and directed eight plays to stage. Mostly in
>an amateur field however all were commercial productions.
You lost me there. But see, having plays, and plays that have actually
been produced, looks good on an aspiring designer's resume and in his
****tfolio.
>Would stage
>experience be appreciated by a game community as two agencies I have
>spoken to weren't very enthused by my dramatic experience?
You lost me again. I don't know what kind of agencies you mean. And I
don't see what agencies have to do with anything. Creative directors
(intelligent ones, anyway) recognize the value of this kind of creative
background. But if you're applying for programming jobs, this
background actually counts mainly as "hobby," more than applicable
experience. And I gather that hobbies might not be out of place on a
CV, but they are out of place on a resume. It depends on what job
you're applying for.
Good luck
Tom


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