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Gaming > Development Industry > Re: Casual Game...
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Re: Casual Games, Marketing Data

by nathan@[EMAIL PROTECTED] (Nathan Mates) Feb 12, 2006 at 10:12 PM

In article <1139777789.062749.156680@[EMAIL PROTECTED]
>,
=?iso-8859-1?q?T=FAlio_Caraciolo?= <tulio.caraciolo@[EMAIL PROTECTED]
> wrote:
>What kind of data you really think matters to know who are your gamers?

   How likely they are to purchase your game(s)?

Nathan Mates
--
<*> Nathan Mates - personal webpage http://www.visi.com/~nathan/
 
# Programmer at Pandemic Studios -- http://www.pandemicstudios.com/
# NOT speaking for Pandemic Studios. "Care not what the neighbors
# think. What are the facts, and to how many decimal places?" -R.A.
Heinlein
 




 7 Posts in Topic:
Casual Games, Marketing Data
"=?iso-8859-1?q?T=FA  2006-02-12 12:56:29 
Re: Casual Games, Marketing Data
nathan@[EMAIL PROTECTED]   2006-02-12 22:12:38 
Re: Casual Games, Marketing Data
"Tom Sloper" &l  2006-02-12 17:16:23 
Re: Casual Games, Marketing Data
"=?iso-8859-1?q?T=FA  2006-02-13 02:06:04 
Re: Casual Games, Marketing Data
"tsloper" <t  2006-02-13 14:46:05 
Re: Casual Games, Marketing Data
"=?iso-8859-1?q?T=FA  2006-02-14 04:10:53 
Re: Casual Games, Marketing Data
conniekat8@[EMAIL PROTECT  2006-02-22 21:43:55 

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