Hi,
I am currently developing an independant game. It is a 2D arcade-puzzle
game.
I'm looking for a graphics library to use. I have tried CDX and SDL
(Simple
Direct media Layer)
The main advantage of CDX is that it provides hardware acceleration of
blitting etc in a window. But has poor ad-on support (i.e. No GUI
components, can only load Bitmaps). Also it is windows only.
SDL has the advantage that is has lots of nice ad-ons (like GUI stuff and
loading JPEGS, PNG etc) and is cross platform.
The only disadvantage with with SDL, is that it does not use hardware
acceleration in a window. Only in fullscreen.
To give you a feel of the performance diffence (using my game in its
current
state), with SDL i get 30 fps, with CDX I get 350 fps!
You can see why I am loathe to give up hardware acceleration.
QUESTION: Does anyone know of any other modern, functional, stable, FREE
:-P
graphics libraries? It must support windows platform at the minimum?
What is everyone else out the using for thier Blitting/Graphics engines???
Thanks for any ideas.
Chocawok


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