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Gaming > Development Design > Weapon Armory
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Weapon Armory

by "Skybuck Flying" <spam@[EMAIL PROTECTED] > Oct 9, 2007 at 04:10 PM

Hello,

Selecting weapons via text/menu's in shooters is kinda getting old.

The following idea could be interesting and fun and more immersive:

Make some armories in 3D where there are weapons.

An armory for each kind of weapons for example:

Sniper weapons, Assault Weapons, Pistols, Granades, Mines, Body Armor,
etc.

Have people have a "carry limit or so".

Then can simply carry up to a certain load.

The more the carry the slower they are.

But this allows people to select what they want... and not some 
predetermined configuration.

The fun part and immersive part is that everybody needs to walk to an
armory 
and equipt themselfes.

There could be a computer controlled person which refills the armory with 
new weapons :D

Weapons which remain on the battlefield slow disappear from the
battlefield 
or so as usual.

I think it would be fun and more immersive to see other players in 
multiplayer equiped themselfes as well :D

It adds a certain part of realism I think... and it's more or less a 
punishment as well... when you die you have to re-equiped yourself so you 
better not die too fast ! :D That's good.

Also make it possible for people to have really strong body armor... that 
might get damaged at certain places where bullits can go through...

Dieing too fast is not so much fun ;)

Bye,
  Skybuck.




 8 Posts in Topic:
Weapon Armory
"Skybuck Flying"  2007-10-09 16:10:27 
Re: Weapon Armory
"Skybuck Flying"  2007-10-09 16:14:19 
Re: Weapon Armory
"Skybuck Flying"  2007-10-09 16:17:16 
Re: Weapon Armory
"Skybuck Flying"  2007-10-09 16:21:14 
Re: Weapon Armory
"Skybuck Flying"  2007-10-09 16:25:10 
Re: Weapon Armory
"tony h" <me  2007-10-09 15:56:27 
Re: Weapon Armory
Folk <Folk@[EMAIL PROT  2007-10-09 11:53:02 
Re: Weapon Armory
"Skybuck Flying"  2007-10-10 04:51:40 

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tan12V112 Tue May 13 20:40:39 CDT 2008.