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Gaming > Development Audio > Different voice...
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Different voices for First Person Shooters in multiplayer for deeper 3D experience ! =D

by "Skybuck Flying" <nospam@[EMAIL PROTECTED] > May 26, 2005 at 08:14 AM

Hi,

I notice how many First Person Shooters have the same voice for each
character/player in the game when playing multiplayer. Because of that
it's
difficult if not impossible to determine where a
scream/yell/request/command/talk is coming from because all players are
screaming/yelling/talking in the same voice.

By using a different voice for each player it would deepen the game
experience. Yeah,
because then it's easier to tell where a scream/voice/request/command is
coming from.

( A unique voice coming from a unique location in 3D space )

Bye,
  Skybuck.




 1 Posts in Topic:
Different voices for First Person Shooters in multiplayer for de
"Skybuck Flying"  2005-05-26 08:14:25 

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