DEAN WARE wrote:
> Hi,
>
> I am currently developing an independant game. It is a 2D arcade-puzzle
> game.
>
> I'm looking for a graphics library to use. I have tried CDX and SDL
(Simple
> Direct media Layer)
>
> The main advantage of CDX is that it provides hardware acceleration of
> blitting etc in a window. But has poor ad-on sup****t (i.e. No GUI
> components, can only load Bitmaps). Also it is windows only.
>
> SDL has the advantage that is has lots of nice ad-ons (like GUI stuff
and
> loading JPEGS, PNG etc) and is cross platform.
>
> The only disadvantage with with SDL, is that it does not use hardware
> acceleration in a window. Only in fullscreen.
>
> To give you a feel of the performance diffence (using my game in its
current
> state), with SDL i get 30 fps, with CDX I get 350 fps!
>
> You can see why I am loathe to give up hardware acceleration.
>
> QUESTION: Does anyone know of any other modern, functional, stable, FREE
:-P
> graphics libraries? It must sup****t windows platform at the minimum?
>
> What is everyone else out the using for thier Blitting/Graphics
engines???
>
> Thanks for any ideas.
>
> Chocawok
>
>
www.amanith.org


|