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Gaming > Development Art > Re: RISK clone ...
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Re: RISK clone (J2ME)

by Gerry Quinn <gerryq@[EMAIL PROTECTED] > May 24, 2005 at 10:59 AM

In article <1116863233.612503.164740@[EMAIL PROTECTED]
>, 
bpj1138@[EMAIL PROTECTED]
 says...
> Gerry Quinn wrote:
> 
> > It's a bit pathethic given that, starting from a world-map image that
> > is free of copyright entanglements, even a programmer could knock
> > together a perfectly acceptable map within a couple of hours.
 
>   I've set my standards a lot higher than that.

Maybe you have plans for something more elaborate, although if so your 
choice of platform seems strange.

I was referring to the 'jrisk' project.

- Gerry Quinn
 




 9 Posts in Topic:
RISK clone (J2ME)
bpj1138@[EMAIL PROTECTED]  2005-05-18 14:04:28 
Re: RISK clone (J2ME)
"Brandon J. Van Ever  2005-05-21 20:59:35 
Re: RISK clone (J2ME)
Erik Max Francis <max@  2005-05-21 15:37:31 
Re: RISK clone (J2ME)
"Brandon J. Van Ever  2005-05-22 00:13:17 
Re: RISK clone (J2ME)
Gerry Quinn <gerryq@[E  2005-05-23 11:30:30 
Re: RISK clone (J2ME)
bpj1138@[EMAIL PROTECTED]  2005-05-23 08:47:13 
Re: RISK clone (J2ME)
Gerry Quinn <gerryq@[E  2005-05-24 10:59:34 
Re: RISK clone (J2ME)
bpj1138@[EMAIL PROTECTED]  2005-05-23 08:56:46 
Re: RISK clone (J2ME)
"Brandon J. Van Ever  2005-05-23 16:54:21 

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