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Gaming > Development Art > Re: RISK clone ...
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Re: RISK clone (J2ME)

by "Brandon J. Van Every" <mylastnameruntogether@[EMAIL PROTECTED] > May 23, 2005 at 04:54 PM

bpj1138@[EMAIL PROTECTED]
 wrote:

>Brandon,
>
>  No one is forcing you to join the team.
>  
>
A strange response.  In no way have I indicated even the slightest 
interest in joining a Risk-like game project.  I just hope you're 
setting your sights higher than a straight Risk clone, seeing as how 
such things have been done to death, and aren't legal anyways.

-- 
Cheers,                     www.indiegamedesign.com
Brandon Van Every           Seattle, WA

20% of the world is real.
80% is gobbledygook we make up inside our own heads.
 




 9 Posts in Topic:
RISK clone (J2ME)
bpj1138@[EMAIL PROTECTED]  2005-05-18 14:04:28 
Re: RISK clone (J2ME)
"Brandon J. Van Ever  2005-05-21 20:59:35 
Re: RISK clone (J2ME)
Erik Max Francis <max@  2005-05-21 15:37:31 
Re: RISK clone (J2ME)
"Brandon J. Van Ever  2005-05-22 00:13:17 
Re: RISK clone (J2ME)
Gerry Quinn <gerryq@[E  2005-05-23 11:30:30 
Re: RISK clone (J2ME)
bpj1138@[EMAIL PROTECTED]  2005-05-23 08:47:13 
Re: RISK clone (J2ME)
Gerry Quinn <gerryq@[E  2005-05-24 10:59:34 
Re: RISK clone (J2ME)
bpj1138@[EMAIL PROTECTED]  2005-05-23 08:56:46 
Re: RISK clone (J2ME)
"Brandon J. Van Ever  2005-05-23 16:54:21 

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tan12V112 Sat Jul 26 8:31:16 CDT 2008.