Talk About Network



Register and Login
Nick
Password
Register create new account Sign up is FREE and you can post replies, new topics, bookmark posts and more!
Recover lost password


Gaming > Development Art > Blandness
Latest [ Topics | Posts ] Archive Post A New Topic Post a Reply
<< Topic < Post Post 1 of 2 Topic 148 of 228
Post > Topic >>

Blandness

by "Iain" <iain_inkster@[EMAIL PROTECTED] > Apr 15, 2005 at 04:31 AM

How do I create a large strip of ground for a top-down-ish game in
which most of the terrain is not a gameplay device, without it
appearing repetative, like a bad tie? The engine in question is like
Commandos.

~Iain




 2 Posts in Topic:
Blandness
"Iain" <iain  2005-04-15 04:31:07 
Re: Blandness
Dawid Michalczyk <dm@[  2005-05-23 00:57:48 

Post A Reply:
  Go here to Signup

AddThis Feed Button


About - Advertising - Contact - Frequently Asked Questions - Privacy Policy - Terms of Use - Signup

Contact
tan12V112 Mon May 12 5:42:55 CDT 2008.