>> If only they'd put a sprite scaler in the gen hardware.
>
> Shmeh. I thought After Burner 2 and Outrun turned out all right. With
> SNES, you had parties cramming "Mode 7" down our throats like it was the
> greatest gaming innovation since playing games at home. I remember
> especially that Mode 7 level levels in the Super Star Wars trilogy were
> craptacular. Stuff gets spun around, and as you get closer to it, it
just
> gets pixely. Woohoo for technology. It was also used excessively, and
> didn't add much to the game (Super Mario World, Act Raiser, the intro of
one
> of the Final Fight games.).
Some Mode 7 stuff was alright, but for the most part it was just a
flashy gimmick. Games that used it right though, were really impressive,
imo. I just wished we'd of seen more games using the hardware scaling of
the Sega CD...
Bel
--
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"It's at times like these the great heaven knows
That we wish we had not so many clothes."
- Adam Ant, Strip


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