I have on occasion had the same problem with farms, but never with fi****ng
boats, but I rarely use them. With farms it seems to happen once in awhile
and sometimes happens over and over again in the same spot. If I kill the
farm and move it one tile any way it is usually fine.
"El Capitan" <pirate@[EMAIL PROTECTED]
> wrote in message
news:pirate-7B9A7B.18240722082003@[EMAIL PROTECTED]
> Noticed a bug today while playing a single player regicide game.
>
> I had several fi****ng boats operating fish farms offshore by my
> fortress. Right near the water's edge I had my usual mill/farms setup.
> I didn't have enough wood to load up on "pre-fab" farms at the mill, so
> I'd just right-click on a dead farm every time I heard the idle farmer
> sound.
>
> After a bit, i heard the 'sh-ch-ch-ch' sound, and hit the idle villager
> key to take me to the dead farm. What I got was a villager sitting idle
> in the middle of a farm with 176 food left. Nothing I did would
> convince the farmer to keep working on that farm. I finally just
> killed the farm, and had the peon make a new one. After this happened
> 3-4 times, with the farms having between 8-300 food remaining, I dumped
> all my wood into the mill in hopes that the auto-farm would clear up the
> problem. No such luck.
>
> I just happened to notice one of the fi****ng boats sitting idle.
> Usually they show up when you hit the idle villager key after the fish
> farm dies out, but this was not happening. They were all clustered near
> shore, as near to the farms as they could get. Since I had plenty of
> farms, I killed off the fi****ng boats, and the problem immediately
> disappeared.
>
> Has anyone else run across this before? Is there a patch? Or do you
> just not let your fi****ng boats near your land farms? I guess they were
> tossing their nets up on land and screwing with the crops.
>
> Running AOE II Gold edition, btw.
>
> TIA,
>
> El Capitan
>
> --
> It's not an assault weapon, it's a S****t Utility Rifle!


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