Nyctolops <nyctolops@[EMAIL PROTECTED]
> looked up from reading the entrails
of the **** spammer to utter "The Augury is good, the signs say:
>On Thu, 13 Apr 2006 22:35:32 -0600, Nyctolops
><nyctolops@[EMAIL PROTECTED]
> wrote:
>
>>On 13 Apr 2006 20:41:17 -0700, nesstar@[EMAIL PROTECTED]
wrote:
>
>>>My suggestion: Keep the reference to CTCM.EXE, but remove all else.
>>>
>>>Also, on my PC my DOS configure has a SET BLASTER= line that defines
>>>the environment (SET BLASTER=A220 I5 D1 T5 etc...) Keep that as well
>>>if you have such a line.
>>>
>>>Then again, the DOS that comes with Win98 may not work the same as DOS
>>>6.22. I know that with my PC all I need is for my Autoexec.bat to
>>>contain LH=C:\DOS\CTCM.EXE and the SET BLASTER line and I'm all set.
>>
>>I believe that the Win98 DOS version is 7.0, but the basics may not
>>have changed all that much. Thank you for your suggestion. I will
>>try it tonight and let you know what happens.
From the game's point of view there's no difference between 6.22 and
7.0.
>I tried your version and several variations on it, as DOS 6.22 needs
>SET SOUND and SET MIDI lines for the sound to work. It either skips
>the sound system altogether, as when I took out the DEVICEHIGH
>C:\CTCM\CTCM.EXE line from the config.sys file, or it hangs. The most
>common problem is when I start from the boot card, I see all the usual
>startup messages up to the point where the sound card is identified,
>then the system just hangs at that line and won't go any farther, no
>matter how long I wait.
A distant memory asks is there a file called Diagnose.exe?
If so, run it before playing the game (or picking the sound option in
Arena.).
I distantly recall that some of the early plug and play, no-jumper,
really-designed-just-for-windows cards had to be woken up in Dos and
that's the program that tests it and wakes it up.
>On the other hand, I made a very simple boot disk that doesn't
>reference the sound card at all and have been playing in silent mode.
>My character managed to get out of the sewers and into town and he has
>been running errands and has made one dungeon trip so far. One thing
>that puzzles me is that two NPCs have said that they marked the Castle
>for me on my map, but no Castle ID shows up. One question: on the
>Continental Map, what is the first symbol for? I know that the horse
>is fast travel, as I used it to get back to town from my dungeon
>crawl, but I don't know what the first one is.
Which castle?
If I remember correctly Arena had two methods of fast travel - safe and
risky; Safe stays in Inns at night (and costs money), Risky camps out
and is free, but carries the risk of being attacked during the journey.
Xocyll
--
I don't particularly want you to FOAD, myself. You'll be more of
a cautionary example if you'll FO And Get Chronically, Incurably,
Painfully, Progressively, Expensively, Debilitatingly Ill. So
FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr


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