On Fri, 5 Aug 2005 14:42:25 +0200, "Merlin" <bech_dokNOSPAM@[EMAIL PROTECTED]
>
wrote:
>
> "Gary" <no@[EMAIL PROTECTED]
> skrev i en meddelelse
>news:fsk4s2-5qv.ln1@[EMAIL PROTECTED]
> > Merlin wrote:
> >> "mserley" <michaelserley@[EMAIL PROTECTED]
> skrev i en
> >> meddelelse
>news:11bmusnijmurvde@[EMAIL PROTECTED]
> >> >
> >> >
> >> > Nyctolops wrote:
> >> >> On Tue, 21 Jun 2005 20:53:47 -0700, mserley
> >> >> <michaelserley@[EMAIL PROTECTED]
> wrote:
> >> >>
> >> >>
> >> >>
> >> >>>Thank you again. I got the latest drivers for
>my
> >> video card downloaded.
> >> >>> I'll be trying the new drivers today, and I
> >> >>>downloaded the free version of moslo.
> >> >>>
> >> >>
> >> >> I actually used slow.com, but I think moslo
>works
> >> the same way. I
> >> >> just added a line to the batch file that
>starts
> >> Daggerfall that
> >> >> started slow.com at the same time. I added
> >> another line to exit
> >> >> slow.com when I exited Daggerfall. If you
>are not
> >> specific with the
> >> >> slow-down utility, it will slow down your
>whole
> >> system.
> >> >>
> >> >> Good luck with your video drivers. This has
> >> driven some people nuts.
> >> >> --
> >> >> Nyctolops
> >> >
> >> > Done got the drivers updated.. I had to
>reinstall
> >> DF because of that. Or
> >> > maybe the driver change just corrupted that
>set of
> >> saves. I didn't try
> >> > fixsave, I started a fresh character to see
>what
> >> other races are like.
> >> > And I set moslo so the game should be running
>at
> >> 315mh. I've tried it as
> >> > high as 450 and ranged it down to 135. I still
>am
> >> not seeing the mobs or
> >> > quest items. I did notice, and I'd seen it
>before
> >> in other dungeons but
> >> > not made the connection, that the pile does
>show up
> >> on the map view when
> >> > it's tilted, just like normal treasure. But
>I've
> >> been all over the spot
> >> > with no luck.
> >> >
> >> > Are there any other suggestions for me? I
>don't
> >> have the expertise,
> >> > luxury or space to put together an old
>computer to
> >> play these on. I also
> >> > don't have the know-how to repartition my
>drive, or
> >> the inclination to
> >> > go through and reinstall everything, so I can
>have
> >> a dos boot drive, as
> >> > was suggested to me by someone else.
> >> >
> >> > If those are the only options, I discheerfully
> >> accept my fate, that I'll
> >> > never join the thieves guild, dark
>brotherhood, and
> >> quite possibly be
> >> > unable to complete the main quest. But I do
>have
> >> hope that someone on
> >> > this group is way smarter than me, and can
>find a
> >> solution!
> >> >
> >> > Godspeed, pass the beernuts!
> >>
> >> There is a program that loads - and plays DF for
>XP
> >> the same way as Exult does for the ultima VII's
> >>
> >> merlin
> >>
> >>
> >>
> >
> > Does it work in 98 ? Does it work properly in XP
>(i.e. no movement
> > problems).
>
> It is designed to make the game playable in DF. You
>do not need it in 98. The problem with XP is, that it
>handles
> memory radically different from 98 ( a whole new
>concept)
>
> The program, - I think - , emulates a win95/98
>environment.
> It is not like moslo or the other speed-modifying
>utilities.
>
> It simply installs DF from scratch. As far as
>movements they
> are perhaps slightly faster than you are used to and
>it takes
> some time to get used to it. Everything else seems
>normal
>
> One other thing. The intro only plays when you
>starts. If you
> have a character already, you will not get the intro
>when
> you start the next ones
>
> The city and dungeon maps can be a bit tricky too
>
> merlin
>
>
>
Duh what is the name of the program, just in case I am going to get
another copy of Daggerfall; my CD bit the dust and I have to get a new
one, the back up didn't work.
I have the VDMS installed and am hoping that when I install the new
Daggerfall it kicks in.
Kathy G.


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