On Tue, 25 Apr 2006 10:29:32 -0400, Wayne Garmil
<wgarmil@[EMAIL PROTECTED]
> wrote:
>On Tue, 25 Apr 2006 00:55:26 -0700, Dave Marron
><dbmarron@[EMAIL PROTECTED]
> wrote:
>
>>You're playing with the doubles-after-triples rule. You roll a flash
>>(say 3 3 3 4 [6]). You roll the other two and get 10 [10]. So have you
>>
>>a) Cleared the flash because you got two scoring cubes (Futtless), or
>>b) do you re-roll (d-a-t)?
>
>I am not familiar with this rule. Could you please explain it? It
>sounds like it is not the same as the late-arriving-freight-train rule
>(rolling doubles that matches the flash being cleared to create a
>freight train, I don't remember if the late train scores less or not).
>
>>Seems to me that, since d-a-t is an optional rule and Futless is a
>>basic rule, Futless takes precedence. What do you all say?
>
>Ah, is the rule that you can not roll doubles to clear a flash? The
>way I've been playing, the 10 [10] would count as clearing the flash,
>you score 50 points for that set of throws but YMNWTBYM kicks in since
>all five dice are scoring.
>
>We are LONG overdue for a game here! I should start a round of
>No-Stops since that is quick just to see who can have the most insane
>streak (I've been known for my long runs of good luck in past years).
>
>Wayne
Okay, I just double-checked:
The Doubles After Triples Rule:
If a roll is required after triplets with two dice and the result is a
matching pair of non-scoring dice, the player is allowed to re-roll.
That's what I get for not reading the fine print. NON-SCORING. So, in
my example, the pair of 10s would score, clear the flash, and YMNWTBYM
kicks in.
Never mind. Silly me.
"Most people have minds like concrete - all mixed-up and permanently set!"
- Alfred E. Neuman


|