On Mon, 17 Apr 2006 09:44:14 -0700, Dave Marron
<dbmarron@[EMAIL PROTECTED]
> wrote:
>1) Re: Futless
>When you roll a flash, you must clear it. If the non-scoring dice come
>up as scorers, YMNWTBYM kicks in. When you pick up the dice, the flash
>is cleared, right? Or do I have to continue NOT rolling the flash
>face?
>Ex. I roll 6 6 6 4 [2]. To clear, I roll the non-scoring dice and get
>5 [10]. YMNWTBYM, so I pick them all up. If I roll a 6 on any of the
>cubes, does Futless apply?
No, the flash was cleared as soon as you rolled the 5 [10]. At that
point, all dices are scoring, and YMNWTBYM kicked in. You can now
roll anything with all five dice without worrying about Futless for
that roll.
>2) Re: Frieght Trains
>All FTs must be NATURAL rolls, right? The Flaming Sun can NOT be used
>as a matching face to make a FT, correct? If so, that's why there's no
>FT for 3s...
Most games I've been in allow the sun to complete a freight train. I
thought it was in the official rules but I guess that is a house rule
that everyone I've played with has had. So it has been possible to
get a FT of 3's using the sun as the 5th 3.
When we do the game here in the newsgroup, we need to decide on all
house rules before the game starts. Once it is going, the rules are
frozen until the next game.
Wayne
--
Never apply a Star Trek solution to a Babylon 5 problem.


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