On Sun, 1 Feb 2004 12:48:49 +0000, The Arcane Chas
<Chas@[EMAIL PROTECTED]
> wrote:
>
>The thing that made the C&C games stand out from the crowd that followed
>was the plot (and the quality of the videos). TS was the first in the
>series to abandon the "individual briefing" format and, as a result,
>lost the C&C feel. RA2 tried to get that back with limited success - the
>format was right but an element of childishness was introduced to the
>graphics and gamely.
Actually, it was Firestorm that brought back the individual briefing
format. When you compare the TS briefings with FS, I can't really say
one is actually better than the other.
RA2, on the other hand, was targeted to the pre-pubescent males and
used the first person briefing in order to make it a bit more...
personal.
>Generals (which I am now halfway through) is even
>worse in that respect - brightly coloured cartoon characters flying
>through the air when their vehicle is destroyed is so "naff" as to be
>laughable. So far I'm (just) managing to suspend my disbelief - but I
>very much doubt that I'll be buying any further titles in this series.
I'm suprised that Red Alert 2 wasn't a red alert to the quality of the
series. There are plenty of mistakes found in that installment that
should be kept as a record of what not to do in an RTS (although, RA2
wasn't the worst offender.)


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