Well, I downloaded the new sound driver, off of the creative web site, and
that fixed the problem, didn't occur to me to update that one.... Thanks
for
the help!
"Richard Moore" <richdmoore@[EMAIL PROTECTED]
> wrote in message
news:GX0Sb.1551$F23.109@[EMAIL PROTECTED]
> Don't think that's it, it is sharing with usb and pci bus only, not
any
> hard drive..... Also, I would think that the other C&C games, and other
> programs would have problems also, but they don't... I think it has
> something to do with accessing the CDROMs, as the intermittent blanking
of
> sounds will occur after it is reading the CDroms from the DVD or CDRW
> Drive..... It may be how the video files are stored that my computer
doesn't
> like...
>
> I have an oem soundblaster card. I'll check the gateway site for an
> update.
>
>
> Sound Blaster Audigy Audio with IEEE 1394 Sound Card
>
>
>
>
>
> "Raymond Martineau" <bk039@[EMAIL PROTECTED]
> wrote in message
> news:kttg10134ifveersmmapdf314skfrud2ts@[EMAIL PROTECTED]
> > On Thu, 29 Jan 2004 02:21:02 GMT, "Richard Moore"
> > <richdmoore@[EMAIL PROTECTED]
> wrote:
> >
> > >Tried all the acceleration settings in the sound menu in the windows
> control
> > >pannel, it made no difference. I could not find any settings like
that
> in
> > >the program itself.
> > > Any other ideas?
> > >
> >
> > In that case, you may ahve a hardware conflict of some sort.
> >
> > Open up "MSinfo32" (from the Run menu), and open the Conflicts/Sharing
> > entry under Hardware Resources. If your audio card, video card, or
> > hard drive is charing a resource with another device (usually with the
> > other two items), then you are bound to enter some problem.
> >
> > Wouldn't be sure exactly how to fix a hardware conflict with plug and
> > play devices. If you can, it might possible to remove and reinsert
> > the card in a different available slot (with a standard boot process
> > between), to force the computer to assign an unused hardware resource.
> >
> > Other than that, problems with Creative Labs soundcards are generally
> > hit-or-miss. You can either work around it using the common methods,
> > or it won't fix at all - as a last resort, you might have to get a new
> > sound card.
> >
> >
>
>
>


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