by "Pink Freud" <somewhere@[EMAIL PROTECTED]
>
Apr 22, 2008 at 06:18 PM
" ><(((°>" <nospam@[EMAIL PROTECTED]
> wrote in message
news:fX7Pj.68651$kN5.25338@[EMAIL PROTECTED]
>
> <Bevan> wrote in message
> news:ojqo045q37eqnhd52d8et9e00l0uu72vnq@[EMAIL PROTECTED]
>>I build Intelligence Agencies and Security Bureaus and have spies in
>> my cities but still the A1s manage to get through and do damage
>> what am I doing wrong ?
>> Also all units except spies can be put on sentry with spies you can
>> not do it am I missing something
>>
>>
>> Bevan
>
> Repeating what I said earlier:
>
> Frankly if there is one thing about BTS I hate - it's the spies.
>
> Seems you should just grin and bear it when a city building gets
sabotaged
> or a tile improvement gets destroyed.
> Spending on espionage with the slider doesn't seem to stop it as even if
> you
> have a huge bonus in espionage points over the AI, they still manage to
> cause problems. I do however build all the anti spy buildings I can.
>
> If I get really pissed with them after something gets destroyed, I've
> ocassionally cheated and used World Builder to remove all units from
their
> capital city including the spy(s) who's just done the damage. Seems once
> their capital is empty (and unhappy) they have better things to do than
> annoy me with spies :)
>
Forgive me butting in but noone seems to have mentioned it yet: I seem to
remember that the military presence in a city adds to it's protection
against spies. This makes sense as more military = more folks available to
guard installations etc. Have you tried shoveling more military units in?