Talk About Network

Google


Register and Login
Nick
Password
Register create new account Sign up is FREE and you can post replies, new topics, bookmark posts and more!
Recover lost password


Gaming > Civilization III > Re: Spies
Latest [ Topics | Posts ] Archive Post A New Topic Post a Reply
<< Topic < Post Post 2 of 9 Topic 1773 of 1821
Post > Topic >>

Re: Spies

by Bert Byfield <bertbyfield@[EMAIL PROTECTED] > Apr 21, 2008 at 02:21 PM

> I build Intelligence Agencies and Security Bureaus and have spies in
> my cities but still the A1s manage to get through and do damage
> what am I doing wrong ?

At the US test of the first atomic bomb there were about 10 Russian 
spies. Most of them were never caught. The lesson: spies cannot be 
perfectly blocked.

> Also all units except spies can be put on sentry with spies you can
> not do it am I missing something

They won't do sentry duty. Put them to sleep (ZZZ...) when they are 
inactive.
 




 9 Posts in Topic:
Spies
Bevan <>   2008-04-21 18:28:24 
Re: Spies
Bert Byfield <bertbyfi  2008-04-21 14:21:06 
Re: Spies
"Öjevind Lång"   2008-04-21 22:40:31 
Re: Spies
Bert Byfield <bertbyfi  2008-04-21 21:38:41 
Re: Spies
"Bob Terwilliger&quo  2008-04-23 21:53:59 
Re: Spies
" ><\(\(\(°>  2008-04-21 21:46:51 
Re: Spies
"Pink Freud" &l  2008-04-22 18:18:48 
Re: Spies
Bevan <>   2008-04-23 07:12:10 
Re: Spies
David Littlewood <davi  2008-04-22 01:15:07 

Post A Reply:
  Go here to Signup

AddThis Feed Button


About - Advertising - Contact - Frequently Asked Questions - Privacy Policy - Terms of Use - Signup

Contact
tan12V112 Fri Jul 25 17:48:52 CDT 2008.